Dietmar
09.02.2012, 16:41
X-Plane 10.04 Beta 2 ist da.
http://wiki.x-plane.com/Beta
Aber Achtung!
Diese Beta verhält sich pingelig! Bei mir wurden 3 Szenerien bemault, dort sollen irgendwelche Beacons nicht stimmen. Der Beta 1 war das wurscht!
Sie schreiben, ich ziziere:
All buttons on the FMS's should work properly even if there are two different FMS's in the airplane.
Wind-shear and turbulence model refined a little more to be more complex in it's randomness, and not always quite so strong in what are requested to be moderate conditions, and to change in a reasonable way with altitude. This should help improve wind and turbulence modeling, especially with Real-Weather turned on.
X-15 drop and Space-Shuttle-carry missions should work properly now.
Right-mouse drag to look around in 3-D cockpit command-look view, and mouse scroll wheel zooms. This is a pretty convenient way to look around the 3-D cockpits. (This works in "command" look mode, not mouse look mode! So when you are not right-mouse dragging, the view stays still and you can manipulate the 3-d panel.)
Track-IR functions in ALL 3-d cockpit views now... It has WORKED for years, but is now easier to find since it engages in ALL 3-d cockpit views, not just one.
Cool new feature for QuickTime movies: Movie quality! Set it high or low depending on how good you want it to look... and how much disk space you want to burn!
External visuals should sync-up faster in the multi-machine setups, which should save some time in real flight-training scenarios.
Landing lights, spotlights, and spotlight aiming-angles all go from master machine to external visuals now.
Plane-Maker system screen: Option to auto-load with current values, or not, airspeed, vertical speed, and altitude when a new autopilot mode is engaged.
Visibility tuned to change with altitude in a more accurate way to follow the reported weather more closely.
AI planes should be better about holding desired altitude now, resulting in less annoyed air traffic controllers.
Fixed: incorrect warnings about missing scenery
Fixed (partly): the ocean shading should have fewer sharp lines on it. Far view shading of the ocean is still a work in progress...more color tuning in a future beta.
Fixed: wing flex now works - X-Plane was incorrectly zeroing out wing-flex on some v10 planes.
Fixed: sharp turns in taxiway lines now render correctly at KSEA and other airports.
Fixed: right button on Linux is now the "right" button, not the scroll wheel itself.
Fixed: plugins won't crash if they try to read the weather from XPluginStart
Facades:
Roof behaviors now match v9 for legacy facades
A bunch of new features to control the exact appearance of facade-attached objects - docs coming soon!
New facade features: attached objects on facades appear and disappear with "objects" rendering setting for better performance.
http://wiki.x-plane.com/Beta
Aber Achtung!
Diese Beta verhält sich pingelig! Bei mir wurden 3 Szenerien bemault, dort sollen irgendwelche Beacons nicht stimmen. Der Beta 1 war das wurscht!
Sie schreiben, ich ziziere:
All buttons on the FMS's should work properly even if there are two different FMS's in the airplane.
Wind-shear and turbulence model refined a little more to be more complex in it's randomness, and not always quite so strong in what are requested to be moderate conditions, and to change in a reasonable way with altitude. This should help improve wind and turbulence modeling, especially with Real-Weather turned on.
X-15 drop and Space-Shuttle-carry missions should work properly now.
Right-mouse drag to look around in 3-D cockpit command-look view, and mouse scroll wheel zooms. This is a pretty convenient way to look around the 3-D cockpits. (This works in "command" look mode, not mouse look mode! So when you are not right-mouse dragging, the view stays still and you can manipulate the 3-d panel.)
Track-IR functions in ALL 3-d cockpit views now... It has WORKED for years, but is now easier to find since it engages in ALL 3-d cockpit views, not just one.
Cool new feature for QuickTime movies: Movie quality! Set it high or low depending on how good you want it to look... and how much disk space you want to burn!
External visuals should sync-up faster in the multi-machine setups, which should save some time in real flight-training scenarios.
Landing lights, spotlights, and spotlight aiming-angles all go from master machine to external visuals now.
Plane-Maker system screen: Option to auto-load with current values, or not, airspeed, vertical speed, and altitude when a new autopilot mode is engaged.
Visibility tuned to change with altitude in a more accurate way to follow the reported weather more closely.
AI planes should be better about holding desired altitude now, resulting in less annoyed air traffic controllers.
Fixed: incorrect warnings about missing scenery
Fixed (partly): the ocean shading should have fewer sharp lines on it. Far view shading of the ocean is still a work in progress...more color tuning in a future beta.
Fixed: wing flex now works - X-Plane was incorrectly zeroing out wing-flex on some v10 planes.
Fixed: sharp turns in taxiway lines now render correctly at KSEA and other airports.
Fixed: right button on Linux is now the "right" button, not the scroll wheel itself.
Fixed: plugins won't crash if they try to read the weather from XPluginStart
Facades:
Roof behaviors now match v9 for legacy facades
A bunch of new features to control the exact appearance of facade-attached objects - docs coming soon!
New facade features: attached objects on facades appear and disappear with "objects" rendering setting for better performance.